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Cant get animation to work in Essential Graphics.

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Hi. Im working on creating a Essential Graphic for a group of editors in premier and wanted to implement custom moving bars and pie-charts.

 

I created the that I want in AE and put in the elements I want editable in the MORGT. But when I put the MOGRT in Premier and edit the values the animation does not animate those values.

 

How should I create a Essential Graphic bar that can be customized between, lets say 0-20, so the bar moves and the number is ticking?


Re: How to copy keyframes and their effects to new timeline layer?

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Maybe caps-lock is active? Can you copy/paste other stuff in other programs - like text?

Re: After Effects CC2018 transforming signal to Rec.709 Gamma 2.4 over Dynamic Link when Color Management is on, causing levels shift

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In case anyone is wondering, the same problem persists in CC2019. Before even getting into what happens with Dynamic Link, both AE CC2018 and AE CC2019 show the same shift on scopes relative to CC2017. Same file, identical settings.

 

2017:

cc2017.jpg

2019:

cc2019.jpg

Re: After Effects Error:Source file has no importable streams

Re: After Effects Error:Source file has no importable streams

Re: Mocha AE 2019 can‘t apply tracking data to another layer

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Hi,

 

I have the same problem: no tracking data is applied !

Only Transformation key are generated.

I followed the tutorial and yes, all the datas, after hitting the cog wheel, are present in the footage layer: tracking data and transformation data. But as soon as I want to apply a Corner Pin - with to without motion blur - only transformation keys but no track data are generated to the destination layer.

Anyone else here with the same issue or maybe I missing something ?

Exporting a composition from a project for reuse in other projects

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Hi There,

 

I'm new to after effects so excuse the basic question. I have two questions related to exporting and reusing 'stock' compositions in other projects.

 

1. In exporting a given composition I am following what I understand to be the correct steps (selecting the composition in the project panel / File > Dependencies > Collect Files > For selected comps (with reduce project ticked) to export my composition and the various connected elements only used in that composition so that it can be imported into a separate project.

 

However, I find that when I check the export it is also collecting other files and elements that are not used in that composition and for the life of me I can't figure out why. Any help would be much appreciated.

 

2. The second question relates to reusing these compositions. If I import the file into another project and change them in some way in this new project is the original file that was exported changed in any way. My goal is, since I will be creating compositions that can be reused across many of my projects, to reimport them in this way. If there is a more efficient way to approach this that more experienced users use I'd love to hear it.

 

Thanks a lot for the help,

 

Frank

Re: Workflow and work-arounds for 16-bit and multiple outputs?

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Indeed, your question was all about 16-bit uncompressed output and refers repeatedly to making only two formats "MP4 + MOV". Parallel transcoding to a large number of variants is a totally different question (not sure how you can get to "50+" unless there's something seriously weird about your workflow).

 

Professional studios do not use Adobe software for mass transcoding. They use enterprise systems (hardware- and software-based) such as Telestream Vantage (used to be Episodes) or Elemental (now part of AWS). With those systems all the rendering happens on distributed hardware or arrays of AWS instances. Very effective, very fast, very expensive.

 

The logic I described still stands though. Assuming there are no resolution-dependent content changes, you always render a single master file from your NLE, and hand it off to the transcoder. What the master format is will depend on the transcodes and software being used; a broadcast or theatrical release that transcodes in-house and includes DPX in the delivery pack will often use DPX/EXR right through, but then you're looking at up to 2GB per second for storage. Pretty much everyone else will use ProRes, DNx or Cineform in some flavor; there are quirks in the transcode math used by each pipeline that favor one or another (e.g. avoiding YUV<>RGB) but that's not an Adobe-specific matter. You talk to Telestream/etc. to find out what they suggest, then run tests and look at the SSIM/PSNR values in Switch or Netflix's VMAF.

 

You cannot "streamline" out the need for your NLE to render something, and for that to be subsequently converted. You can speed up After Effects rendering of image sequences by installing CC on several computers and running the aerender.exe app, but it's not worthwhile unless you have a bunch of idle workstations lying around the office. You can remove the need to click buttons in Media Encoder and sit waiting for the universe to end by doing what everyone else does - hand Telestream all your money. Creative Cloud is not an enterprise-level transcoder.

 

And it is perfectly possible for Media Encoder to produce more than one output from a Watch Folder item. Just click the "add output" button on the tab header after you have set your watch folder location - but it's pointless trying to render a mountain of different outputs on a single computer, if nothing else because Media Encoder is incredibly non-optimized. Most of your cores will be asleep.


Re: AME Stuck on Connecting to Dynamic Link Server

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While in After Effects, Go to 'File' / 'Dependencies' then choose 'Consolidate All Footage'. Now go to 'File' / 'Export' / choose 'Add to Adobe Media Encoder Queue...'

 

When in Adobe Media Encoder main panel, choose your file (make sure it's formatted as H.264), press 'Queue' play - (top right hand small green triangle button).

 

Jobs a good'n!!

Re: Exporting a composition from a project for reuse in other projects

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So...
a) that is the way so you are doing everything wright right

b) if you import that composition into new project your original comp will stay as you saved it - you are not able to make any changes to project A if you import it into new project and save that new project with new name.

 

As for collecting more files that it need - it should not so please check if for sure it does not need those files that it exported. If you are sure that it exported more that it need - just open that saved project, delete what you dont need and click CTRL+S to save it in that state.

Re: Exporting a composition from a project for reuse in other projects

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For the first question, you are doing it correctly but before collecting files is it better to delete other compositions and choose File > Dependencies > Remove Unused Footage. This way you will collect exactly the files used in the composition you wat to save.

 

For the second one, there is no modification over your original project if you use the command File > Import to import this project and its compositions into a new project every time you need to use it.

Pro Res 444 lost transparency?

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Hey AE Community...

 

Been using Quicktime Pro Res 444 for a couple of years to render out animations/graphics etc that require alpha then re-importing as needed into new projects/comps.  For some reason following the latest update the transparency no longer seems recognised?  Assets I've been using for months now appear with a black background in AE, although they seem to work fine in Premiere Pro. 

 

When I click on interpret footage it tells me the file is 'Pre-multiplied - Matted with Colour' and changing to 'Straight - Unmatted' makes no difference.

Have tried a couple of re-renders using other codecs (Animation/DNXHD) and transparency works fine, just not with PR444!

 

Has something changed or am I doing something stupid?!

 

Using AE 15.1.2 on 27" iMac OS 10.12.6 with NVIDIA GeForce GTX 680MX.

 

Any advice/suggestions appreciated!

 

Al

Bulge Line Effect

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Hey guys, I'm currently working on animation and I was wondering if someone knew what effects in AE could achieve this random bulge and distort look in the example images. I tried using roughen edges but it seems to make the line work just disappear in certain spots.

 

EXAMPLE IMAGES:

Screenshot (49).png

DqmN1JLW4AAi3Je.jpg

Adobe After Effect CC 2017

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Hi,

 

I would like to say that I have been using Adobe products for years now, who the on earth is in charge of user experience?

 

I remember when I was so simple to animate a graphic fading in and out with the transform stop clock and the percentage slider from 0 to 100%

 

In the new releases, this has disappeared... I have actually just spent over an hour trying to figure out how to animate?! Something is simply wrong here.

 

What happened to clicking on the stopwatch to create a keyframe and moving the slider to the desired opacity percentage. It's like taking the gear stick from the front of the car and hiding it in the boot.

 

Have you gone mad!

Re: Dynamic Link AE Premiere broken CC 2019

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It took half an hour on a chat to Tech Support giving system details, updating data etc.

 

The answer from them in the end was:-

 

I really apologize for the inconvenience that has caused to you. Right now, we are facing this issue with the latest version of the application. Please rollback to previous version few days. These issues we found after launching the application because after launching the application few customers are unable to use the application and as soon as we identified the issue we started working on it. Now our Engineering team is working on the issue.

The only thing I am requesting you is please give us a chance to resolve your issue.

 

 

So basically 2019 doesn't work yet, wait for updates.  Stay on 2018 or change or update at your own risk.


Re: Bulge Line Effect

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I don't know that it's entirely clear what random bulge effects are present in the images you provided.

 

Apart from that you can try the Bulge Effect to achieve whatever your trying to do.  Also look through the distort effects in the effects list.

You can also utilize masks to isolate the effects.

 

Again the images you provided really don't help to illustrate what you're trying to achieve.   All I see is careful & intentional artwork.  I don't see any "random bulge and distort"

Re: Adobe After Effect CC 2017

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Nothing has changed For keyframing!

the switches might be hidden from your timeline

please post a screenshot for your timeline

Re: Adobe After Effect CC 2017

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I'm not sure what do you mean. I use AE for many years and now i have newest one and animating is as it was before and as you describe.

Maby you've pressed F4 and change columns order, or just go to your timeline and do that:
-right mouse click on timeline columns chose columns/Switches and that all

 

 

Re: Adobe After Effect CC 2017

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I have jumped the gun here in frustration thinking they have changed stuff, maybe they are hiding this by default in the new updates as in previous versions they have always been there.

 

Thank you for showing me how to access them appreciate it.

Re: Adobe After Effect CC 2017

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You are welcome. By default it should not be hidden  - as I said maby you've pressed F4 (Show or hide Layer Switches and Modes columns) by mistake on your keyboard.
Regardless of whether happened - hope that we could help. Please mark answer that helped you - that will help others that have the same issues find that topic faster.

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