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- 01/02/19--03:32: _Re: Move imported s...
- 01/02/19--04:12: _Importing ProRes in...
- 01/02/19--04:18: _Re: After Effects S...
- 01/02/19--04:49: _Re: Impossible de d...
- 01/02/19--05:57: _How can i make her ...
- 01/02/19--05:59: _Re: How to write an...
- 01/02/19--06:13: _Re: Shape layer con...
- 01/02/19--06:38: _Re: After effects c...
- 01/02/19--06:43: _Re: Impossible de d...
- 01/02/19--06:43: _Re: How can i make ...
- 01/02/19--06:54: _Re: Can't render wi...
- 01/02/19--06:57: _Re: long save time ...
- 01/02/19--07:05: _Re: media encoder d...
- 01/02/19--07:07: _Re: Don't work adju...
- 01/02/19--07:12: _Re: AME Stuck on Co...
- 01/02/19--07:12: _Re: How can i make ...
- 01/02/19--07:15: _Re: How can i make ...
- 01/02/19--07:15: _Re: Dynamic Link AE...
- 01/02/19--07:16: _Re: After effects c...
- 01/02/19--07:23: _Re: HEVC footage fr...
- 01/02/19--03:32: Re: Move imported shape's elements in 3D
- 01/02/19--04:12: Importing ProRes into colour-managed compositions
- 01/02/19--04:18: Re: After Effects Stuck Off Screen
- 01/02/19--04:49: Re: Impossible de démarré a cause de CUDA
- 01/02/19--05:57: How can i make her blink?
- 01/02/19--06:13: Re: Shape layer content keyboard shortcut
- 01/02/19--06:38: Re: After effects current time indicator and playhead
- 01/02/19--06:43: Re: Impossible de démarré a cause de CUDA
- 01/02/19--06:43: Re: How can i make her blink?
- 01/02/19--07:05: Re: media encoder dynamic link doesnt work
- 01/02/19--07:07: Re: Don't work adjustment layer from AE to Pr (Dynamic Link)
- 01/02/19--07:12: Re: AME Stuck on Connecting to Dynamic Link Server
- 01/02/19--07:12: Re: How can i make her blink?
- 01/02/19--07:15: Re: How can i make her blink?
- 01/02/19--07:15: Re: Dynamic Link AE Premiere broken CC 2019
- 01/02/19--07:16: Re: After effects current time indicator and playhead
- 01/02/19--07:23: Re: HEVC footage from AE not showing up in Media Encoder
Basically you can use the standard, Ray-traced (depreciated), or Cinema 4D (C4D) renders for any composition. Each has pros and cons / enabled and disabled features - but the C4D render will be far faster than Ray-traced, which I'd strongly recommend you don't use.
You can either use the C4D renderer to extrude and render layers directly in Ae - my suggestion for your needs. But if you need more than this you can use it in conjunction with a dynamic link to a bundled 'C4D Lite' version ( effectively a plugin) included with AE. This workflow is slower, more difficult and likely more than you need. Use the C4D engine to directly extude your layers in AE.
If you need more than this I'd go back to my previous suggestion and recommend moving to a true 3D program.
For our pipeline we are rendering out image sequences from our 3D app (16bpc, sRGB) and bringing them into After Effects for compositing.
We are working in a colour-managed environment - 16bpc, sRGB 2.1 colourspace, and are utilising a linear workflow.
After a comp is completed, we are rendering them out to ProRes HQ, to be bought back into the edit for speed purposes.
When the ProRes rendered movies are bought back in, they are automatically assigned a Rec709 colour profile, with a gamma of 2.4.
This clearly doesnt look the same as the comp we originally rendered out as the gamma is different (sRGB 2.2). We would like to interpret the footage to use the same sRGB colour space we are working in throughout, however this option is greyed-out in the interpret footage - colour dialogue box.
Could someone explain to me why it's set up like this, and any help on what the correct workflow is in this environment would be a massive help!
Let me be express my frustration in a very accurate way.
I give adobe ONE year to deal with this issue! If it's not solved by then, I end my subscription. It's only with adobe now I'm facing this issue. If you want to keep milking my money out of me, deal with this issue Adobe.
I have enough skills and experience to replace your software and convince my clients replacing with another software.
It's shame, don't you think, specially when such issues that should be not a problem has a column on your forum??? 2 JAN 2019
A lot of problems with Premiere Pro and After Effects lately have been related to the built-in GPU driver. It never hurts to try and isolate the problem. Did you get the information about nvcuda.dll from the log in Event Viewer?
You can try updating or downgrading the Nvidia driver in that case. For some people, updating the driver fixes the problem while for others, downgrading works.
Let's try installing different versions and see which one works.
Additionally, while installing the driver, make sure to uninstall the previous driver completely.
You can also try renaming the nvcuda.dll file to "Old_nvcuda.dll" and see if that might work.
Hope this helps.
Hey everyone, happy new years
I am trying to animate a picture for fun and i almost finished Photoshop editing part. But here is the problem, i couldn't find a way to make her blink. I mean i tried to create eyelids but i couldn't manage to create a good one that fits the face. Any advice to make it easier?
ps. And do you think the eyes are normal
Here is the PSD file (you can see preview picture too) --> https://drive.google.com/open?id=1CniOh9591N1LKpzGT7JV8MdypfP--dq4
Thank you and have a good day/night.
Hi Saurav. Original post was in 2014, back then After Effects didn't have Middle Eastern Text Engine, however for newer After Effects versions, your suggestion is accurate.
What a time saver!!
Yes, I realised that this is exactly what I had done and now it's all fine.
I'm now reading/watching all the tutorials.
thanks buts my nvidia gpu is not a built-in GPU
Unless you are doing your 3D image, you will have it a little difficult because you have a static image that you want to make blink, in this case I would recommend that you make it blink by cut.
Or if you want to complicate a little, you have the eyelid in Photoshop, put it in a composition, apply a mask with the shape of the eyelid, soften the edge of the mask so that it integrates with your image, you animate the eyelid by modifying the Anchor Point first placing it at a good point, then insert that composition into the composition where the Warrior is and place it so that it covers the eye when blinking.
Thanks for your detailed post and sorry for your issue.
This was a known issue in After Effects CC 2019 (16.0) and a similar bug was fixed in After Effects CC 2019 (16.0.1). Can you please update to After Effects CC 2019 (16.0.1) and Adobe Media Encoder CC 2019 (13.0.2)?
Make sure to update Adobe Media Encoder too because dynamic link works only between similar app versions.
Let us know if that resolves your issue.
Sorry to hear about your issue!
What kind of a computer and OS do you have?
Have you tried working in the CC 2019 versions of the apps?
Let us know.
After Effects CC 2019 (16.0.1) and Adobe Media Encoder CC 2019 (13.0.2) include a fix for a dynamic link bug. Can you update both the apps and let us know if the issue has been resolved for you?
Thanks for your detailed post. Those images really help.
Which versions of Premiere Pro and After Effects are you using?
Did you make sure that you're using the same versions of Premiere Pro and After Effects?
I can also see that the sequence isn't rendered in Premiere Pro. Does it still behave unexpectedly after you render the sequence?
It's possible that Premiere Pro isn't able to preview it properly in real-time.
Updates to After Effects and Adobe Media Encoder have fixed a similar issue. Would you mind updating to After Effects CC 2019 (16.0.1) and Adobe Media Encoder CC 2019 (13.0.2)?
Report back with your findings.
I would take it in to after effects and do it. In terms of how to do it, the first thing that comes to mind to me is to use a script called Lip Synch which I think would be good for this. It essentially would split at points you define. It would require that you keep or copy the eyes as a layer in background (and remove on top layer), apply the effect on the eyes, relatively straight forward.
The start point would be to bring the eyes closed, then use sounds to open them (like 1 syllable - blink, blink, blink, or whatever).
I can tell you more if you like.
Other manual ways would be to, again, make the eyes a separate background layer with the eyes cut out on the top layer. Then use and animate the eyes closed with Mesh Warp. That's probably the simplest way.
Once you have a well-matching layer with just one closed eyelid (which you will have to create in Photoshop), you can use the Puppet Warp effects in AE to animate the contraction as it opens and closes. Then duplicate and mirror the animated layer for the other eye.
If you're looking for something realistic, the open-close-open sequence is at most 4 or 5 frames long, so true animation is the eyelid shapes isn't necessary. For a slow blink, or a character waking up, it will be.
As Claiton mentioned, we fixed a similar issue in After Effects CC 2019 (16.0.1) and Adobe Media Encoder CC 2019 (13.0.2).
Let us know if you are still having the issue after the update.
Glad you found. That is exactly what I was thinking too. I presume now, you have gone in to composition settings, extended the length and then extended your images (or video).
This issue has been resolved in After Effects CC 2019 (16.0.1). Bug fixes in the December 2018 release (version 16.0.1) of After Effects
Let us know if you still encounter this problem.