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AE really slow, what to upgrade?

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Hello,
I have been using AE for a couple of years and now it's too slow to do any professional work. When 4k is in the project, AE is barely usable.
Here are my specs below and I want to upgrade, what is the main problem in my build?
I use the latest version of AE CC 2018 since 2019 in my case was unusable for anything, even simple text animation.

 

Thank you in advance.


Summary

        Operating System

            Windows 10 Pro 64-bit

        CPU

            Intel Core i7 7700K @ 4.20GHz (Didn't overclock, let me know if I should)    24 °C

            Kaby Lake 14nm Technology

        RAM

            32.0GB Dual-Channel Crucial @ 2400MHz (2x16gb, 2 more slots available)

        Motherboard

            Gigabyte Technology Co. Ltd. H270-HD3-CF (U3E1)    27 °C

        Graphics

            4095MB NVIDIA GeForce GTX 1050 Ti (Gigabyte)    32 °C

        Storage

            232GB Samsung SSD 970 EVO 250GB (Unknown (SSD))

            232GB Samsung SSD 850 EVO 250GB (SATA (SSD))    23 °C

            931GB Seagate ST1000DM010-2EP102 (SATA )    21 °C

            3726GB Seagate ST4000DM004-2CV104 (SATA )    21 °C


"Blend if" functionality in After Effects?

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I'm layering text over a background paper texture and am trying to change the blending mode to make the text look like it's printed on the paper. It's very easy to achieve this effect using Photoshop's "Blend If" feature in the blending modes menu:

 

Screen Shot 2019-01-14 at 10.49.02 AM.png

 

The effect can be very effectively fine-tuned using these sliders:

 

Screen Shot 2019-01-14 at 11.01.50 AM.png

 

 

I'm wondering if there's a way to achieve this same effect in After Effects. No combination of After Effects' blending modes that I've tried yields the same result where the texture of the paper really shows through the text like that. This is the closest I can can get:

 

Screen Shot 2019-01-14 at 11.00.19 AM.png

 

One workaround I've been using is to create the effect I want in Photoshop, import the PSD layers into After Effects and then turn on advanced blending, but this creates a whole bunch of annoying limitations, and I'd rather not have to go back into the PSDs to make formatting changes, so I'm hoping this effect can be produced completely within After Effects.

 

Thanks!

Re: After Effects Stuck Off Screen

Re: Why doesn't media encoder use same frame numbers as after effects comps when you export?

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This question isn't answered - I am running into this problem as well.

 

When rendering out of AE, I can chose to use the Composition Frame number - making it easy to render out pieces of a comp and replace only those frames in the folder.  However, Media Encoder seems to only start it's counting at 0, making it not a useable option for image-sequence updates.

 

I second the request for Media Encoder to be able to "Use Comp Frame Number" when naming the images in a rendered image sequence.

Re: Just bought a £5k iMacPro and AE still unusable

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Rick post are very useful but as a quick test try to collect your project to the internal SSD and check if you still have this issue

Re: media encoder

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Hi,

 

Thanks for the followup.

 

I’ve since spoken  to an Adobe tech rep on the phone and he “solved” the resolution issue.

 

I say “solved” because prior to this past week the settings I had worked fine.

 

He changed on setting (see attachment) and it now works?

 

The attachment include your request for frame rate etc

 

It would be nice to know what exactly happened?

 

Best,

 

Gabe De Matteis

Re: media encoder

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It looks like the attachment didn't post.

 

I might be able to tell you what happened if you can tell me what settings you were using before chatting with the rep.

Re: 2018 AE suddenly really slow, not responding...

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Hi Huddablueteeth,

 

Sorry to hear that you're having trouble using After Effects.

Thanks for trying to help, Lucas.

 

Huddablueteeth, I understand that you're able to use After Effects CC 2017 and CC 2019 without any issues, is that correct?

You've mentioned that you removed all personal settings and cache. How did you do that exactly? By using the shortcut keys or by deleting the folders? Sharing that info will help.

 

I tried calling adobe directly but I never got through to anyone.

Sorry to hear that! Here is a link to reach out to phone/chat support: Contact Customer Care

Please try reaching out to support again and let me know if you're unable to do so. I'd be happy to see if it's an account related issue.

 

Any one at adobe have any ideas?

I'd recommend that you create a new user account with administrator privileges and test if you experience the same behavior.

 

Let us know what you find out.

Happy to help.

Rameez


Re: Can't open project file from PC on Mac

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Thank you for responses. Nothing is working. I don't know what the problem is, or how to fix it. It's ONLY these files from this show. This is the frozen screen I've been looking at for an hour.

 

Warren, can I email you one of these files (without the footage) and see if you're able to open it and convert it to a new file I could try and open?

 

 

Screen Shot 2019-01-14 at 10.18.05 AM.png

Re: "Blend if" functionality in After Effects?

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Not directly. You could use a copy of the text layer as a track matte for a copy of the paper texture, put that above the text layer, change the blend mode of the matted paper layer to Color Dodge or something similar, then adjust the opacity to get some of the paper texture to come through. Roughen Edges and Bevil Alpha could give the ink a little edge. Something like this:

Screenshot_2019-01-14 10.07.55_c8s2G7.png

If the type isn't completely black you might be able to just get away with Multiply and playing with the color. It all depends on how much of the paper you want to come through.

Extrude shape, but only as wireframe?

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Hi all.

In Illustrator, there is this neat 3D effect where we can chose to extrude some shapes and have some plastic shading, no shading, or wireframe extrusion. The latter is the one that interests me – I only want to keep the outlined strokes of the object.

Now if I wanted to have the same effect in After Effects – how could I extrude a shape in order to obtain only the "wireframed" strokes, with transparent surfaces on all sides? Is that possible?

 

wireframe.png

nowireframe.png

Re: Extrude shape, but only as wireframe?

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No easy way to do that. There was a similar thread recently that offered a half dozen solutions. If you really need a wireframe model I would just jump into Blender (http://blender.org), create your OBJ, add a camera to do a move on the model, export the camera and scene and do the final composite in AE.

 

If I get time later I'll post a link to the thread I mentioned before.

Re: Mediacore Plugins Error

Re: Light sweep in AE cc2018

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Hi

It doesn't matter what coordinates I use there is no light present to maneuver. The text colour I am using to create he effect on is white.

Re: AE really slow, what to upgrade?

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Hi Stefan

 

I think the best way to add speed for what you are doing is by using your SSD for cache. This can be assigned in preferences. For large amounts of data, hard drive read and write speed is a critical part of how fast your app works.

 

Hope this helps,

Steve


Help removing red eyes from short clip

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Dear all users,

 

I am very very knew to Adobe After Effects (although have used Photoshop and Illustrator for years) and would like to ask for your help.

 

Right now I am trying to remove red eyes (from flash) from a short clip I recorded with my phone. Till now I have tried masking, motion tracking and color adjusting and non of it really worked for me sadly.

 

Maybe some of you have some experience with this difficulty of mine and can help me or want to give it a try themselves (her original eye color is green )

You can of course also tell me if you think that this will definitely not work with AE, so that I can go on with another project

 

Thank you very much in advance,

 

Seb

 

Re: media encoder

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The only thing your associate changed is shown in my original attachment with the arrow

 

Sent from my iPhone

Re: Blending Modes don't work in VR comp (360)

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Hi Brigitte.  Thank you for sharing your project.  I can see now that you are running up against a limitation in the way the VR Comp Editor generates 3D edits.  It's not (technically) that your blending mode is being ignored in the final comp, but rather it's no longer being calculated against the background image as it appears in your edit when you navigate to the edit comp using the VR Comp Editor.  This amounts to much the same thing; it's wonky and confusing and I am not excusing so much as explaining what's happening.  When you add a 3D edit, the VR Comp Editor script creates a bunch of support comps, and part of that structure is a series of comps that represent the six faces of a cubemap.  It's at this stage where your "add" blending mode is, technically, preserved, but is now calculated against zero alpha rather than background pixels.

 

What might be more helpful to you is suggesting a couple possible workarounds.  The easiest workaround would be to add your jpg image as a 2D edit because the precomp structure for a 2D edit does not require generating a cubemap with alpha, and your blending mode survives the journey in a much more straightforward way.  I don't see what 3D work you're trying to do with the jpg image, but it might be possible that you could do that work in a separate 3D comp (say, manipulating your 2D element in 3D space), and then add that 3D precomp as a 2D element with a blending mode in the 2D edit.

 

A second possible workaround that would apply ONLY to the project you shared, and is not universally applicable (or recommended) is to (re) introduce the desired blending mode one level up from your output comp where you'll see your edit precomp is being once again composited against your background precomp.  If you were to unlock the edit precomp in order to change its blending mode, your output comp would once again look like your edit comp.  The only reason this works in this case, though, is because your 3D edit contains one layer with one blending mode applied.  I mention this in case it gets you working again within the project you have, but I don't generally recommend messing around with the VR Comp Editor scripted-and-locked comp structure, because it can be a bit fragile.

 

I can imagine a third possible workaround that would involve blending the black out of your flame image in order to create a precomp with an alpha channel -- maybe doing a luma stencil blend against a white solid and then track matte the original color detail back in, but this would certainly look somewhat different than doing a simple "add" blend against the background image pixels.  The most straightforward way to do this would be as a 2D edit if there's a way to make that work.

 

Sorry for the wall of words, but I hope there's something in there to help you get back on track.

Re: AE Text look jagged

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I'm having the same problem. See below. For me, it's not an issue with zoom or resolution settings. I've had the same issue before in Illustrator and fixed it by turning off GPU performance. I can't figure out how to do the same thing in AE. If I go to File>Project Settings and try to change the Mercury GPU settings, this doens't do anything.

 

Jagged Text.PNG

Re: VR Comp Editor window panel can't show all "edits"

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Hi everyone.  I was sincerely hoping to have some better news on this thread in the last release.  I also should have checked back in on this thread when the bug got deferred again.  I apologize to have you all waiting in vain for a fix that never came.  We still haven't forgotten about this limitation of the comp editor, and I will continue to poke the teams with the knowledge that customers are still working around it.  At this time I cannot update any promise about when a fix or a better workflow will be available. 

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